How well will BlitzPlus code drop into BlitzMax?

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It would indeed! But Mark's been remarkably tight-lipped of BMax's progress lately (other than the occasional worklog entry), so I don't think we'll see any real code snippets any time soon :( ...But I could be wrong!

One thing that really caught my attention in the worklog, is that BMax seems to be a REAL object oriented language (for good or for bad) with functions within structures and everything! (woohoo!) I'm sure it will be quite a departure, programming-wise, from the current slew of basics out there...including Blitz(2D\3D\Plus).

Percent-wise, I wonder how close Mark is to releasing this baby\beast...

Russell