4-way scrolling landscape in orthographic view

Blitz3D Forums/Blitz3D Programming/4-way scrolling landscape in orthographic view

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Great! This is very, very helpful.
I'll try both methods.

Just for the sake of argument: could the opposite of Rob's method be done?
So, instead of checking the three vertices in 2D, calculate three points in 2D and then project them into the 3D-world.