Lightwave exporter issues

Blitz3D Forums/Blitz3D Programming/Lightwave exporter issues

OK I seem to have hit a wall with bone scaling. I've loaded the Bert_R.lws into Lightwave and tweaked the bone scale on the right foot so that it grows on the Z and Y axis over time. This effect is visible in layout but fails to be seen on export to .B3D

So now my question is doesw the .B3D format support bone scaling or is it a problem with the lightwave convertor?

P.S. I've tried exporting the same character as a .x file but the bones don't seem to work at all, any ideas?