My Anime Bowling Babes demo used Gile[s], as do all the screenshots I've posted from other alleys in the game. It's not really the best example because I'm using low quality renders, no GI, and very simple lighting setups. It's a cartoony sort of game really, so I don't want dark, moody shadows all over the place. But they're still a vast improvement over the scenes without any lighting.
Gile[s] is Awesome!!!!
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