selecting surfaces, vertices, and lines

Blitz3D Forums/Blitz3D Programming/selecting surfaces, vertices, and lines

You can chanche the color of a triangle with the vertex colors (make sure your docs are up to date, it's one of the newer features), but if you want to leave all other triangles unaltered, the mesh should use unshared vertices.

for the other question, i think there's a command named TriangleVertex...