heh this was my first texturing job. I don't know if you have or own 3ds max but i'll explain it can also be done with ultimate unwrap witch is a superb product if i do say so myself.....
I pressed m to get the material editor. Then i load a (my texture) bitmap as a material. as you can see in my modefier pane ive initiated a Unwrap UVW modifier. It brances out to a select face option. Select it and select your faces. Click edit below and a map(my texture) apears. Then u use the unfold uvw map option to unfold and map the texture. It took me like 14 tries to get it all right.....
I pressed m to get the material editor. Then i load a (my texture) bitmap as a material. as you can see in my modefier pane ive initiated a Unwrap UVW modifier. It brances out to a select face option. Select it and select your faces. Click edit below and a map(my texture) apears. Then u use the unfold uvw map option to unfold and map the texture. It took me like 14 tries to get it all right.....