TranslateEntity

Blitz3D Forums/Blitz3D Beginners Area/TranslateEntity

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Okay, I'm using TranslateEntity to move my cop around. It's working fine, collisions are working, everythings cool. But when I reset the game loop, I use PositionEntity to move the cop back to his start position. Then the next TranslateEntity moves him back to where he was before the reset.

What's going on? I even tried an UpdateWorld() after the PositionEntity.