No hands yet, still WIP
Here is a wireframe

I have optimized alot of polys so far, but I'm not willing to loose smoothness in certain areas. Especialy the face, just to shave off 100 polygons.
Here is a wireframe

I have optimized alot of polys so far, but I'm not willing to loose smoothness in certain areas. Especialy the face, just to shave off 100 polygons.