Halo's graphics

Blitz3D Forums/Blitz3D Programming/Halo's graphics

Slenkar: The common geek, when looking down, can't even see his toes ;)

Anyhow, if I'm not mistaken the first Halo used just the bevel/emboss style bump maps. Not sure about the latest, but it appears to be the same case. You'd have to ask someone who worked on it (who knows, they might tell you).