Lighting players based on lightmaps

Blitz3D Forums/Blitz3D Programming/Lighting players based on lightmaps

`m trying to use this technique to light my characters correctly in-game, and real time.
I found this: http://www.blitzcoder.com/cgi-bin/showcase/showcase_showentry.pl?id=kusonagi09182003234308&comments=no

But can`t seem to get it to work, it just reports the same value all the time no matter where I am in my level.

Has anyone got any advice / tips?
Is there a better way?

I`m using levels output from Cartography Shop, with lightmaps.