I'm working on a map generator, you can define all parameter's
for terrain, and paste any object on. Shadows are integrated
multitexturing, modulate 2X, skybox etc.
After saving map you can load it on your blitz projets
with one line of code :) goodbye positionentity and
terrainy :)
for terrain, and paste any object on. Shadows are integrated
multitexturing, modulate 2X, skybox etc.
After saving map you can load it on your blitz projets
with one line of code :) goodbye positionentity and
terrainy :)