Project PLASMA FPS 2004: Thread 4

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 4

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RetroBooster,

Yes, I use a few phrases like 'object-based methodology', FILO Stacks, and Primary Keys. These programming and database concepts have existed for decades and I explain how I implement them in this engine. If one does not understand these terms, they can ask me to elaborate or conduct some do-it-yourself research online.

Ultimately, making a contribution is a choice.

Noel Cower,

I apologize, I was unaware (or didn't pay attention) of the name at the time I posted the screenshot. It has been corrected.