quick poll - precalc sin & cos or perform every frame ?

BlitzPlus Forums/BlitzPlus Programming/quick poll - precalc sin & cos or perform every frame ?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hi Prof

remember that you cannot use lookup tables where any kind of numerical accuracy is needed - for example small angle changes. It's only approximate and thats pretty bad sometimes. I can't see myself using cos and sin much per loop though.

what real world fps differences do you get by using look up tables? not a lot I suppose. I would only add look up tables if that was the slowest part.