seamless sphere texture

Blitz3D Forums/Blitz3D Programming/seamless sphere texture

Well you can paint a skybox in photoshop, though it's a bit of a pain to do so... but there's no way I know of to distort it so that those sections near the corners are stretched properly to take the additional distance at which they will be from the camera into account. Without that stretching, the sky will probably look like a cube.