Freeing Surfaces ?

Blitz3D Forums/Blitz3D Programming/Freeing Surfaces ?

Thanks SkidRacer,
Your idea had crossed my mind,I was hoping that there might have been a command in Blitz for doing this that I was unaware of.

The only other way is to free all the entites grouped to the
parent then rebuild them all in the proper order.......(Not a good Idea),would proboly be faster attemting to just rebuild the hierarchy structure like you said.

Ill just have to play around with it and see how things work out

Thanks