Thanks rob and ross
whats the easiest way to get a geosphere in blitz or wings3D?
I tried texturing a cube but it has one texture per face instead of covering the whole thing with 1 texture.
How do I force it to not tile the texture?
whats the easiest way to get a geosphere in blitz or wings3D?
I tried texturing a cube but it has one texture per face instead of covering the whole thing with 1 texture.
How do I force it to not tile the texture?