find center point

Blitz3D Forums/Blitz3D Programming/find center point

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Wouldn't It be easier to use EntityX, EntityY,EntityZ with MeshWidth,MeshHeight,MeshDepth to find out rx,ry,rz and lx,ly,lz instead of looping? I realize that this wouldn't work if you,ve used ScaleEntity on the mesh but otherwise I guess it would do the trick.

//PetBom