co-ordinates of front of mesh?

Blitz3D Forums/Blitz3D Programming/co-ordinates of front of mesh?

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Erm.. define front? It's 3d, everything is the front depending on your perspective. How complex is the object? YOu could linepick from the perspective you're talking about towards the mesh and get the PickedX#, PickedY# and PickedZ#, but I'm really not sure if that's what you mean.