Hey, you could try and use the FindChild command.
Make sure you give the object in 3d max a name, then do:
where entity is the file you load in, and "pivotname" is what you called the pivot in 3ds Max. You can now use the handle pivot to find it's position :D
Make sure you give the object in 3d max a name, then do:
pivot=FindChild(entity,"pivotname")
where entity is the file you load in, and "pivotname" is what you called the pivot in 3ds Max. You can now use the handle pivot to find it's position :D
x=EntityX(pivot,true) y=EntityY(pivot,true) z=EntityZ(pivot,true)