Feature Request: TriangleNX/Y/Z()

Blitz3D Forums/Blitz3D Programming/Feature Request: TriangleNX/Y/Z()

I would say that TriangleNX() etc. are very unlikely candidates for being added to the language.
The two main considerations for a new feature are

1. Would it be useful to many programmers?
2. Is it difficult to implement on your own?

TriangleNX() fails both tests.