I understand that there are differant ways of achieving the same goal, I've done this to find out how other coders would go about it. This topic isn't about who can write the best code, but who can improve on it (personaly) the best way.
I don't have deadlines and market research holding back my video games releases. So time to me isn't an issue, to me I'd rather spend ages on the little things, isn't it the little things in video games that have the biggest impact on the player. Code wise, music wise, or visually.
PS: I didn't start this topic and others simular (coming soon) about whats the best code, but more a libary of how coders would code the same goal. To allow others coders to read it and get an understanding on how other coders would code. In the long run triggering of insperations and ideas.
I don't have deadlines and market research holding back my video games releases. So time to me isn't an issue, to me I'd rather spend ages on the little things, isn't it the little things in video games that have the biggest impact on the player. Code wise, music wise, or visually.
PS: I didn't start this topic and others simular (coming soon) about whats the best code, but more a libary of how coders would code the same goal. To allow others coders to read it and get an understanding on how other coders would code. In the long run triggering of insperations and ideas.