Why don't you use 3ds? Wings can export to that file format, and CharacterFX can import it.
I'm afraid I'm not much help on the importing obj problem. I usually export models with skeleton attached from Milkshape, using the Milkshape ASCII file format as a go between.
I'm afraid I'm not much help on the importing obj problem. I usually export models with skeleton attached from Milkshape, using the Milkshape ASCII file format as a go between.