Sand of time effect

Miscellaneous Forums/Blitz Showcase/Sand of time effect

I don't know when you posted your code for the motion blur, but Antony Wells posted his code to achieve lots of effects using sprites like that sometime last June/July when he was working on State of the Art.

I haven't got my old PC up and running at the moment, but his code was very fast on a GF2MX, even if he didn't have a scene as purdy as Filax has to show it off. I'm not sure if I still have the code to see what he was doing that made it so fast.