Hi All,
Just wanted to see if anybody out there in the Blitz3D
community has ever managed to create a fogging system
similar to that found in "Silent Hill 2" ???
I know that they are using a particle effect for their fog!
I would like to create a fog effect just like that for my
RF86 project! Can anybody recommend any good particle
editors and/or particle functions available???
P.S. If anybody has made something similar to what I was talking about above... Post me a link so I can check it out ok?!
Thank's All...
Just wanted to see if anybody out there in the Blitz3D
community has ever managed to create a fogging system
similar to that found in "Silent Hill 2" ???
I know that they are using a particle effect for their fog!
I would like to create a fog effect just like that for my
RF86 project! Can anybody recommend any good particle
editors and/or particle functions available???
P.S. If anybody has made something similar to what I was talking about above... Post me a link so I can check it out ok?!
Thank's All...