Try adding the following line after you load the ship.
RotateMesh ship01,90,180,0
and change the TOKRB_SetRotation line to...
TOKRB_SetRotation ship01rb,0.0,0.0,0.0
or simply remove it.
I thought I had the rotations all worked out but there still seems to be some nasty little bugs in the code.
RotateMesh ship01,90,180,0
and change the TOKRB_SetRotation line to...
TOKRB_SetRotation ship01rb,0.0,0.0,0.0
or simply remove it.
I thought I had the rotations all worked out but there still seems to be some nasty little bugs in the code.