BlitzTree3D released

Miscellaneous Forums/Content Creation Tools/BlitzTree3D released

I think its hard to not be impressed with this, and the work you've put into it and the demo is great.

I did have a few issues tho:

1) Can you turn off the constant re-alignment in favour of randomly rotated leaf chunks?

2) Some of the trunks appear to go from nice looking (far away) to ugly and different mesh (mid-distance) to un-mipmapped (near). I presume thats an issue with the models themselves rather than the system. Although I wonder why you turn off mipmapping?

3) I actually prefer the leaves as they appear in the distance (alpha'd I think). Can the user control this?

4) As well as Wiebos issue of the leaves dissapearing when you look straight up. Leaves that are nearby when it starts don't appear until you get further away from them.

Neat system tho.