Issue with pre-scaled object as camera parent

Blitz3D Forums/Blitz3D Programming/Issue with pre-scaled object as camera parent

Graphics3D 640,480,16,2
SetBuffer BackBuffer()

cam = CreateCamera()
PositionEntity cam, 1, 5, -4
RotateEntity cam, 50, 0, 0

box = CreateCube()

ball = CreateSphere()

ScaleEntity ball, .25, 1, .25
cball=Copyentity (ball)

PositionEntity cball, 3, 0, 0
EntityParent box, cball

EntityParent cam, cball

While Not KeyDown( 1 )
	RenderWorld 
	Flip 
Wend
End


Just curious, and I cannot test this myself at the mo... does this still have the same effect? or even CopyMesh...