I'm a little confused. When you say the vertices "must" have 3 sets of UVs, do you mean that they do currently and Mark simply isn't giving us access to the 3rd set, or that you need a 3rd UV set to accomplish the effect you are after? I would assume the former except your stressing of "internally" indicates you mean the latter.
I need more U/V coords - I think!
Blitz3D Forums/Blitz3D Programming/I need more U/V coords - I think!The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.