Moving where the camera looks?

Blitz3D Forums/Blitz3D Programming/Moving where the camera looks?

Malice, Not sure what you mean, as there would be no way match up the backing for my icons to the main view. The same problem exists.

Shambler, Yes that could work. I essentially need to render a bigger image and shift it physically 'up' the screen so the old centre is now 1/3 from the top. Another problem is that the backbuffer can't be bigger than the screen.