No need to post twice.
Anyway,
* create four camera viewports.
* Set Wireframe to true.
* Hide the perpective/nonwireframe camera
* render(renderworld)
* set wireframe to false
* hide the other cameras and show the perspective camera
* render
You might want to change the projection mode to orthograpic for the wireframed views.
Anyway,
* create four camera viewports.
* Set Wireframe to true.
* Hide the perpective/nonwireframe camera
* render(renderworld)
* set wireframe to false
* hide the other cameras and show the perspective camera
* render
You might want to change the projection mode to orthograpic for the wireframed views.