Update bugs?

Blitz3D Forums/Blitz3D Programming/Update bugs?

The problem isn't with either alone (multitexturing and alpha transparency still work fine separately) but rather when you attempt to combine them. And even there it works fine if you are layering an alpha texture onto a normal color texture. The only problem is if you are layering multiply or add blended textures over an alpha texture, which is just as well because even before the latest update that only worked on certain hardware.

I was pretty scared when I saw that same post so I tested those features myself after updating. Fredborg was being unclear in his language; like I said, those features work fine individually but things get weird when you attempt to combine them.