There's a long thread about this in the B3d Bug Reports forum. It's a feature/bug issue, and I think it's been around since before 1.86. From what I can see, neither have been broken, they just behave differenrly now. Check the thread and see if it's something that would bother you.
http://www.blitzbasic.com/Community/posts.php?topic=28008
http://www.blitzbasic.com/Community/posts.php?topic=28008