Hello,
i recently noticed (may you already know) that indoor b3d meshes made with maplet show always the same trisrendered count, where ever you stay with the camera.
After partitioning this maplet mesh into four meshes (still b3d) it increased the FPS and of course decreased the amount of tris rendered.
But it is hard now to create indoor levels with 4 different meshes.
So, does anybody know about an mesheditor which can import b3d files ? How do you decrease tris from maplet files ?
best rgds
i recently noticed (may you already know) that indoor b3d meshes made with maplet show always the same trisrendered count, where ever you stay with the camera.
After partitioning this maplet mesh into four meshes (still b3d) it increased the FPS and of course decreased the amount of tris rendered.
But it is hard now to create indoor levels with 4 different meshes.
So, does anybody know about an mesheditor which can import b3d files ? How do you decrease tris from maplet files ?
best rgds