Yet another... collision problem

Blitz3D Forums/Blitz3D Programming/Yet another... collision problem

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I'm working on a little FPS demo and the entities do not collide properly (sometimes they do not collide at all) when they have float radius values like EntityRadius 1.2 / 1.7 / whatever. When I give them integers like 1 / 2 / 3 as radius everything works just fine. Does anyone experience the same prob? What can I do?