1. That's impossible as the bone placing etc won't be moved and so the animation destroys the model. If you want to do this (for what reason this might be) you need to do it in milkshape.
if you just want to put him half under-ground, positionentity should work without problems
2. open MS3D, use the select group and activate the whole model, then go to scale and do something like scale 3,3,3
you will have to rearrange and scale the bones a little but it should work :)
if you just want to put him half under-ground, positionentity should work without problems
2. open MS3D, use the select group and activate the whole model, then go to scale and do something like scale 3,3,3
you will have to rearrange and scale the bones a little but it should work :)