gile[s] 1.18

Miscellaneous Forums/Content Creation Tools/gile[s] 1.18

@Fredborg: I really like Gile[s] for my prebaked shadows, but do you have any tips how to achieve good character and or real-time shadows? I've seen some examples with the FLEX-objects, but I'd prefer a more projection-based method. Any ideas? Games like Splinter Cell and Prince of Persia seem to do all shadows on the fly or something.

Excellent pic by the way.