skidracer,
mask & decal is just my own jargon.
The mask layer is set to multiply the decal layer is set to add. I can create all kinds of highlight effects with this setup. Not just straight decals. I'm using animated sequences of colours an patterns to highlight areas for example.
But that said, I didn't realise I could use an alpha blended decal. Is that what blend mode 1 is for?
Mark,
Any chance of going to 3 or 4 sets? Is this just a matter of changing one number and recompiling?
Could this be something we choose ourselves when we start up the 3D mode?
It seems odd to allow 8 textures but not allow full control over how they are mapped.
mask & decal is just my own jargon.
The mask layer is set to multiply the decal layer is set to add. I can create all kinds of highlight effects with this setup. Not just straight decals. I'm using animated sequences of colours an patterns to highlight areas for example.
But that said, I didn't realise I could use an alpha blended decal. Is that what blend mode 1 is for?
Mark,
Any chance of going to 3 or 4 sets? Is this just a matter of changing one number and recompiling?
Could this be something we choose ourselves when we start up the 3D mode?
It seems odd to allow 8 textures but not allow full control over how they are mapped.