My point stands ... does it seem slow? No? Then that optimization, in the case of my game, is irrelevant and unnecessary. And that's what I've been trying to get through to you this entire time.
quick poll - precalc sin & cos or perform every frame ?
BlitzPlus Forums/BlitzPlus Programming/quick poll - precalc sin & cos or perform every frame ?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.