quick poll - precalc sin & cos or perform every frame ?

BlitzPlus Forums/BlitzPlus Programming/quick poll - precalc sin & cos or perform every frame ?

Prove it!

I just released a new game on my site that calcs sin/cos every frame for the various effects. Does it seem slow to you?

I dunno, I've developed several games now (both on my own and for Epic Games) and look up tables are just NOT used.

I work with the Unreal engine every day and you know what? No look up tables for sin/cos.

What more can I say?