Why you should name types?

Blitz3D Forums/Blitz3D Beginners Area/Why you should name types?

The only reason for needing a name I can see is if you have 2 nested For Each type loops.

As in http://www.blitzbasic.com/codearcs/codearcs.php?code=920

Other than that Blitz could assume that the type instance you want to access is

1) If you are in a For Each loop it is obvious which type instance you are talking about
2) If you just created a type then that is the one you are talking about so

New sprite
sprite.LOCY


means the LOCY field of the sprite type instance I just created.