SETH's Puzzle Boxes - Gold!

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Hey good work on creating a decent puzzle game.

I have some criticism that may make this a much better game and possible sell more.

First, the most important. You give away 13 puzzles out of 40. Now, After playing the 13 puzzles.. why would anyone pay 19.95 if they have completed a little more than 1/4 of the game for free? My first suggestion is to only show maybe 5 levels perhaps. Of the five, only the first 2 easy, then the other 3 get a LOT harder to make you want to buy ;)

Also I do not believe 40 levels is nearly enough for $19.95 since I beat the first 13 in less than 10 minutes. Therefore in less than 1 hour I can completely beat the game.

Is there any way to add many more levels or have a random level generator? Also, I think you could make the puzzles even more challenging by adding additional features like magnets or something that operates on a rhythm, so not only do you need flipping skills but also timeing.

EpicBoy, I believe you have a potentially good game for puzzle lovers, but a real puzzle solver will beat this far to quickly. If this game was 4.95 I think Id say what the heck. But for $20, you better give a bang! For instance, I recently bought a puzzle book that contains 1,000 puzzles for $14.95 ;)

Good work on gfx, sound, and playability. It just hasnt pushed its envelope. Hope you take this in a positive way. That is how it is meant.

-lucid