blitz3d is CPU killing :S

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Well, for 3D level/effect/etc. editors you'd probably want to have 3D which B+ doesn't have without jumping through some hoops. Also, for 3D windowed puzzle or simple games, I'd rather not have my laptop throw a gasket. For these things, using a delay makes sense to *me* at least.

A full-screen FPS, on the other hand? I guess delta time with no delay makes the best sense.

No need to make this into a religious debate though - whatever works for you is what you should do.
M