3d Sprite Overlay

Blitz3D Forums/Blitz3D Programming/3d Sprite Overlay

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Uh, just thought I'd clear any problem with that up.


I didn't mean that the entityOrder command isn't documented. What i meant is the fact that you can change the order cameras are rendered using entityOrder isn't documented (which that link just proved).