EntityExists()?

Blitz3D Forums/Blitz3D Programming/EntityExists()?

IMHO an EntityExist Command is not needed.
Function EntityFree(entity%)
	FreeEntity entity%
End Function ;Returns 0 by default

;Use
myentity=EntityFree(myentity)

If myentity 
	EntityExist=True
Else
	EntityExist=False
EndIf