Hey stevious! you can declare a local array like this:
cool trick, that :)
MoveEntity moves the entity in a certain direction depending on which way it's facing, and I don't use TranslateEntity
much, but from what I can gather, it does move an entity
based on world coordinates.
Hope that helps!
MyArray[10]
cool trick, that :)
MoveEntity moves the entity in a certain direction depending on which way it's facing, and I don't use TranslateEntity
much, but from what I can gather, it does move an entity
based on world coordinates.
Hope that helps!