Upto 4 blends per bone - yay! [edit - I meant four blends per vertex, I was just too excited!! ;) ]
Modulate 2x is the same as modulate except it multiplies the result by 2; result = (a*b)*2
Handy if you use CShop to build levels because this is the blend it uses to display the lightmaps, not sure why he choose this blend as its not correct diffuse lighting - but it looks nice anyway ;)
Modulate 2x is the same as modulate except it multiplies the result by 2; result = (a*b)*2
Handy if you use CShop to build levels because this is the blend it uses to display the lightmaps, not sure why he choose this blend as its not correct diffuse lighting - but it looks nice anyway ;)