Hay jfk any chance of a link to them ? I think I might have some one else example.
As this writeb3d does not have a return value set for it.
Ill explain a bit more about what im doing.
I have a tree trunk. and a leaf mesh.
Both are textured.
I tereate through the trunk looking for bits named "node1" when I find one I addmesh a leaf mesh to it at the right position.
The end result is a Nice looking tree. but when I use the functions I have at the moment, when I export it I just have a white mesh.
/me is off to hunt down jfk's example
As this writeb3d does not have a return value set for it.
Ill explain a bit more about what im doing.
I have a tree trunk. and a leaf mesh.
Both are textured.
I tereate through the trunk looking for bits named "node1" when I find one I addmesh a leaf mesh to it at the right position.
The end result is a Nice looking tree. but when I use the functions I have at the moment, when I export it I just have a white mesh.
/me is off to hunt down jfk's example