Lip-Sync?

Blitz3D Forums/Blitz3D Programming/Lip-Sync?

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You might like to try a search on 'visemes' (the visual counterpart of phonemes) before tackling this...

most vowels will have the same viseme (try saying 'a..e..i' and look at how much the mouth changes - very little until you try 'o' and 'u')

many sounds can use the same viseme - e.g. 'p' and 'b' both force the speaker to purse the lips...

You might also do some research on phonetically equivalent 'strings' - search for 'Soundex Coding' so that you can play the same series of lip motions for the string 'feenicks' and 'phoenix'