copy entity

Blitz3D Forums/Blitz3D Programming/copy entity

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so in fact I may as well just copy it in max and export it as normal.
So whats the difference between blitz 'copy entity' and say the instances used in UT2003?

To be fair blitz handles larger poly counts quite well, but I will have to use some kind of occlusion to really get those higher poly counts. This is all theoretical of course, because I'm not going above 15,000 polys for my demo.
its jsut nice to know the limitations.