Project PLASMA FPS 2004: Thread 4

Blitz3D Forums/Blitz3D Programming/Project PLASMA FPS 2004: Thread 4

It seems like I don't fit in this structure of teamwork, I mean, my workflow and code structure is diffrent from the one of all other coders of this project. (that's you)

I thought we can use my Editor and simply rewrite the loader, but since some people told you my object structure is crap - it must be that way. So I better go back to my silly spaghetti code and let the real programmers with lots of practice do the job. lol.

In fact I miss some respect. Since I am the only one in this team who actually produced a working FPS Engine, I thought people would listen to my suggestions. You lead the project, but now it turns out you even don't know a lot of essential Blitz Commands. What's the point. Finally I have to listen to the facts and to my feelings.

Feel free to use my 3D Astar conversion, the Seek and Destroy AI, the Editor (GNU-released), the Test Map.

Good luck.